type github.com/refraction-networking/utls.serverHandshakeState

13 uses

	github.com/refraction-networking/utls (current package)
		handshake_server.go#L26: type serverHandshakeState struct {
		handshake_server.go#L59: 	hs := serverHandshakeState{
		handshake_server.go#L67: func (hs *serverHandshakeState) handshake() error {
		handshake_server.go#L208: func (hs *serverHandshakeState) processClientHello() error {
		handshake_server.go#L377: func (hs *serverHandshakeState) pickCipherSuite() error {
		handshake_server.go#L429: func (hs *serverHandshakeState) cipherSuiteOk(c *cipherSuite) bool {
		handshake_server.go#L451: func (hs *serverHandshakeState) checkForResumption() error {
		handshake_server.go#L549: func (hs *serverHandshakeState) doResumeHandshake() error {
		handshake_server.go#L582: func (hs *serverHandshakeState) doFullHandshake() error {
		handshake_server.go#L786: func (hs *serverHandshakeState) establishKeys() error {
		handshake_server.go#L811: func (hs *serverHandshakeState) readFinished(out []byte) error {
		handshake_server.go#L846: func (hs *serverHandshakeState) sendSessionTicket() error {
		handshake_server.go#L888: func (hs *serverHandshakeState) sendFinished(out []byte) error {